We create custom, immersive digital experiences for museums and businesses. Our mission is to foster meaningful connections between our clients and their audiences to drive understanding and engagement.


By leveraging the power of digital media, we empower our clients to make a positive impact in the world.

Who We Are

MediaCombo’s award winning team includes principals Robin White Owen and Michael Owen, and a trusted group of user experience designers, graphic designers, animators and developers, as well as writers, DPs and video editors.


Our expertise in the design and development of Virtual Reality, Augmented Reality, sim games and other interactive products can

  • Demonstrate entirely new ways to communicate with your current audience;
  • Help attract new audiences;
  • Augment in-house expertise & resources;
  • Refresh and re-brand old interactive presentations.


MediaCombo is an MWBE certified business.


Scroll down to meet the team.

About Our Clients

Our clients include a broad spectrum of internationally known cultural organizations and corporations, including The Museum of the City of New York (MCNY), the International Center of Photography (ICP), the American Museum of Natural History, The Jewish Museum, the Brooklyn Navy Yard, the Metropolitan Transit Authority Capital Construction Company (MTACC), JPMorgan Chase and KPMG.


Here are just a few examples of how we’ve delivered powerful solutions to meet our clients’ objectives. Please see our Case Study page for more projects and solutions.


Our multi-disciplinary team is led by principals Robin White Owen and Michael Owen.

We tailor our creative and technical teams to meet the needs of each project. We work with a trusted group of user experience designers, graphic designers and developers on our interactive, mobile and web projects. We also have independent writers, DPs and video editors on our video team.

They all share our enthusiasm for our clients’ projects, our passion for excellent service and our dedication to delivering outstanding products.


Michael Owen

As a company principal, and a freelance producer, I have over 25 years of experience producing documentaries, commercials and music videos.

I’ve learned how to use the language of film to tell engaging stories tailored to specific audiences. I’ve gained a deep understanding of production and post-production technologies, and so I’m able to grasp quickly what a client expects to achieve from a production.

My career was influenced by producing music videos for The Talking Heads, Television and other bands at the now legendary club, CBGBs, way ahead of MTV. I’ve also had the privilege of working with directors such as Peter Sellars, Jim Jarmusch, Lindsay Anderson, Michael Apted and Sam Peckinpah on a variety of music documentaries.

As a partner in MICA TV in the 1980s I produced a series of short video art portraits of the artists Cindy Sherman, Richard Prince, Laurie Simmons and others. These have been shown on the BBC and Channel Four, as well as in museums around the world, including the Metropolitan Museum of and The Whitney Museum.


Robin White Owen

As a company principal I’m devoted to helping my clients achieve their goals by creating the best possible experience for their audience. I focus on digital media product development and strategy, editorial content, website development and technology, and online user experience.

Connecting the viewer to the experience is the key to powerful communication, and in a visual environment, it’s the visual story that matters.

My attraction to visual storytelling began when I was a kid, hiking through the galleries of the Metropolitan Museum of Art, visiting my favorite paintings. I learned a lot more when I began interviewing artists like Brice Marden and John Cage, as the editor of View, a magazine published by Crown Point Press in San Francisco.

In the mid-‘80s I studied TV and video art, curating museum exhibitions, packaging series for public TV, and learning how to tell persuasive stories. From there it was a short leap to becoming a producer myself. Museums were my first clients – a nice coincidence!

In 2018 I became co-chair of the Media Technology & Design Commission with the NYC Department of Education Career & Technical Education Commissions, serving over 30,000 students in 40 schools. The commission reviews curriculum and skills to meet industry standards for entry-level employment. Also connecting schools to businesses, creating work-based learning opportunities, and recruiting industry partners to aid the commission in its mission.

I was also accepted into the Goldman Sachs 10,000 Small Businesses accelerator course. The program, which is in its 24th cohort, is a selective program that facilitates the opportunity for small business owners to get one-on-one advice enabling and supporting their ability to grow and compete.

The Hall of BioDiversity at the American Museum of Natural History was our first web and interactive project. Now I’m fortunate to be working with many cultural institutions, government agencies, foundations and others. Every day I’m inspired by the opportunities they offer, and by the digital technologies I can use to help them establish a bond with their audience and get their message across.


Project Manager

Miriam Songster


Design Director

Ellen Tongzhou Zhao


User Experience Designer

Erica Newman



Lead Developer

Carl Huebner


Video Editor

Peter Shelton